
Moo Ping Game
Moo Ping Game (Simulation + Time Management)
Core Idea: The player takes the role of a street vendor selling grilled pork skewers (“Moo Ping”) and sticky rice, managing time, cooking, and customers.
Gameplay:
- Cooking System: Skewers have 3 states:
- Raw = –5 points
- Perfectly Cooked = +10 points
- Burnt = –20 points
- Serving Sticky Rice: Serving sticky rice alongside Moo Ping earns +5 points.
- Obstacles:
- Stray dogs may steal skewers.
- Customers lose hearts when waiting too long → –30 points.
- Win Condition: Survive and serve customers successfully for 5 in-game days.
- Lose Condition: Score drops below –50 → Game Over.
Platform: PC
Highlights: Demonstrates simulation mechanics, time management challenges, scoring system, and obstacle handling.
Purpose of the Game: This game was created to study and practice simulation and time management game design. It explores cooking mechanics, customer satisfaction systems, and balancing positive/negative events to maintain player engagement. It also serves as an exercise in designing win/lose conditions and creating a progression system over multiple in-game days.
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